• Dynamic lighting
  • Volcano biome
  • Connect minecarts with tripwire hooks
  • Sleeping until nighttime
  • doWeatherCycle gamerule
  • Zombie traps (like skeleton traps but for zombies)
  • Mob rare drops:
  • Spiders: cobwebs
  • Endermen: eyes of ender
  • Creepers: tnt
  • Oases
  • Uncrafting
  • Functional bookshelves
  • Fire arrows burning flammable blocks


  • Alligators
  • Bear variants
    • Black Bears
    • Grizzly Bears
  • BEES
  • Dolphins (that you can ride like horses!)
  • Jellyfish
  • Pandas
  • Penguins
  • Reindeer
  • tbh smh fam (Iron Golems named tbh smh fam with nametags turn gold)
  • Turkeys
  • Mimics (look like chests, attack when you get close)
  • Ducks


Crafting MaterialsEdit

  • Flour (Grindstone wheat)
  • Salt (Smelt water)
  • Butter (two milk)
  • Fur (Dropped from polar bears)
  • Honey Drops


  • Apple Pie (Apple + egg + sugar)
    • Golden Apple Pie (Golden apple + egg + sugar)
  • Cheese (four milk)
    • Pizza (three bread underneath one tomato and two cheese)
  • Cooked Pumpkin Seeds
  • Corn(Grown from corn crops)
    • Corn Seeds (Dropped from tall grass)
    • Popcorn (Smelted corn)
  • Hamburger (Steak between two bread)
  • Tomatoes (Grown from tomato crops)
    • Tomato Seeds (Dropped from tall grass)
    • Pizza
  • Chocolate (4 cocoa beans)
    • Chocolate Bar (Chocolate + Paper
    • Chocolate Milk (Chocolate + milk)
    • Chocolate Cake (3 chocolate instead of milk)
  • Apple Juice (Apple + bottle)
  • Honey (Honey drop + bottle)
  • Poisoned food (food item + poison potion)
  • Iron Ring (four iron nuggets in hollow + shape)
  • Carrot Cake
  • Sugar Cookie
  • Gingerbread Man
  • Coconut (Dropped from palm leaves)
  • Sweet Potato
    • Sweet Potato Pie
  • Bacon


  • Backpacks
  • Hammers (Wood, Stone, Iron, Gold, Diamond)
  • Fur clothes (Slightly better than leather)
  • Flint and Blaze (3x more durable than Flint & Steel)
  • Grappling Hook
  • Witch's Hat (Rare drop from witches)
  • Reindeer collar (rare loot, lets reindeer jump twice as high with no fall damage)
  • Functional clothing (provides no armor, can only be enchanted with unbreaking, gradually damage in use like elytra)
  • Diving helmet (permanent respiration)
  • Flippers (swim faster in water)
  • Ice skates (move faster in a straight line on ice)


  • Seared Nether Bricks (Smelt nether brick blocks)
    • Seared Slabs
    • Seared Stairs
  • Iron bar gates
  • Japanese lanterns
  • Stairs/Slabs
    • Polished Andesite
    • Polished Diorite
    • Polished Granite
    • Regular stone
    • Dirt
    • Grass
  • Stone brick pillars (two chiseled stone brick)
  • Grindstone - crushes blocks/items (Circle of three stone slabs on bottom and five cobblestone with redstone in middle)
    • Needs to be powered by redstone to work
  • Salt Block (9 salt)
  • Activated Redstone Lamp (Redstone lamp and redstone torch)
  • Barrels
  • Liar Cake (Crafted like cake with TNT instead of egg)
    • Explodes after fizzing when eaten
  • Beehive (poisons you when broken, drops 2-4 honey drops and spawns BEES)
  • Bee box (generates honey when BEES are near)
  • Fishtank
  • Shutters (sideways trapdoors/half doors)
  • Lightning Rod (Attracts lightning strikes in storms, can charge nearby creepers/turn pigs to pigmen/etc)
  • Smooth stone stairs
  • Swamp tree saplings
  • Wood pressure plates, bookselves, and trapdoors for all planks
  • Stone brick walls
  • Leaf pile (like carpet but leaf) (All leaf types)
  • Basalt, stairs & slabs
  • Smooth, cobblestone, bricks
  • Marble, stairs & slabs
  • Chiseled, bricks
  • Sand bricks
  • Cherry trees
  • Colored wood
  • Concrete
  • Palm trees



  • 5 Leather + 1 String -> Saddle
  • Iron rings in armor shapes -> Chainmail armor


  • Rotten Flesh -> Leather

Potion EffectsEdit

  • Chilled (given from Strays, prevents natural health regeneration. Potion of Chilling brewed with snowball)



  • Camouflage (Gives invisibility effect when not moving)


  • Heated (Automatically smelts items mined)


  • Decapitator (gives head of the mob or player killed)
    • Higher enchantment = higher drop chance
  • Frost (Gives chilled effect)
    • Higher enchantment = longer duration

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